MDickie.com Game Artwork Go one step further than the screenshots and watch video clips of the games in action! (November 2009) Inspired by their impending clash in Germany on November 7th 2009, I simulated a fight between David Haye and Nikolai Valuev in my own award-winning boxing simulator Reach. As with all contests in my games, it was a wildly entertaining affair! Here's how it unfolded - as told by 30 high quality screenshots. (December 2008) Go back to the time of Christ and witness his impact on society firsthand! A detailed preview of how the project unfolded - complete with screenshots and production notes. (August 2008) The intro is over, so turn the volume up for 'Track 2' of my landmark music industry sim!

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A detailed preview of how the project unfolded - complete with screenshots and production notes. (April 2008) After making your mark in the ring, head backstage where the REAL power is! A detailed preview of how the project unfolded - complete with screenshots and production notes. (January 2008) The world's biggest and most innovative wrestling sim returns for 2008!

A detailed preview of how the project unfolded - complete with screenshots and production notes. (June 2007) As wrestling suffers yet another slump, boxing fights to regain the sports entertainment crown!

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A detailed preview of how the project unfolded - complete with screenshots and production notes. (January 2007) My testosterone-fuelled fisticuffs finally end up where they belong - behind bars! A detailed preview of how the project unfolded - complete with screenshots and production notes. (October 2006) Take part in the ultimate battle for world domination across time and space! A detailed preview of how the project unfolded - complete with screenshots and production notes. (July 2006) Rediscover your roots with the world's most character-driven soccer sim!

A detailed preview of how the project unfolded - complete with screenshots and production notes. (March 2006) Having revolutionized in-ring action, the Wrestling Encore continues backstage! A detailed preview of how the project unfolded - complete with screenshots and production notes. (January 2006) The world's biggest and most innovative wrestling simulator returns to the ring!

A detailed preview of how the project unfolded - complete with screenshots and production notes. (December 2005) Sometimes the evolution of my games can be so slight that people don't even notice it! Here's a clear side-by-side comparison of how Wrestling Encore improved on Wrestling MPire. (April 2005) Having conquered the music industry in Popscene, this sequel challenges you to make movies! A detailed preview of how the project unfolded - complete with screenshots and production notes. (January 2005) Experience the life of a man 'wrecked' in every sense of the word - mind, body, and soul!

A detailed preview of how the project unfolded - complete with screenshots and production notes. (December 2004) The most innovative game to ever fire a bullet is back and better than ever! A detailed preview of how the project unfolded - complete with screenshots and production notes.